
By next class (wednesday), you should be ready to begin your first flash animation assignment -- an abstract animation, of a duration somewhere between 30 seconds and a minute, set to music.
At the beginning of next class, you should have:
1. A sound file of the music you'll be using -- the music can be any genre, but must be completely instrumental (at least the portion you'll be using for your cartoon). Sound formats that can be imported into flash are: WAV, AIFF, and mp3. Bring your audio file on your zip drive or a CD.
2. At least two pages of sketches in your sketchbook, of visual ideas you'll be using in your piece. These could be colors, shapes -- perhaps they are images or forms that appear to you when you listen to the music. You won't have to follow these sketches exactly; it's more to give you a jumping-off point. But try to identify some forms/images/colors that feel like they have the same emotional quality of the music itself. You can briefly use representational images (like the houses that flicker in and out of McLaren's "Begone Dull Care") but the vast majority of your animation must be non-representational. Think of how rhythm, color, contrast, composition, form, contrast, motion and texture can be used to evoke a reaction in the viewer.
Does a zig-zagging line have a different effect or "meaning" than a straight or curved line? Does a large shape have a different effect than a small shape? How about a quickly moving shape versus a slowly moving one? Does the color blue have a different effect when it's placed against purple, as opposed to yellow?
Each of these choices will produce different emotional results. These are the basics of visual information -- composition, color, motion, timing -- that provide the structure of all animation. In representational animation, these components usually have a subliminal effect on the viewer; in this project, the components will be laid bare. If you never make an abstract animation again, the principles you will explore here will continue to be applicable to narrative animation.
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